mightymeetup mobile talks
history of smartphones IBM1992
Andrew Sage mobile phone apps
Navigation base or view based e.g. game
Development process:
Design -> prototype -> client testing -> Wider beta testing ->
Andrew, start iphone and ports to Andriod, some code changes but nothing major
rebuild UI business logic
Development environment 13 Macbook Air. all Xcode library
Bruce talk:
andry birds 100k cost 1m dollar revenue in game ads and outside.
main revenue from ads but also from app store.
Tera – Wurfl php release of WURFL
http://wurfl.sourceforge.net http://querymobile.com
XML library wurfl
105$ bn market SMS entry e.g. xfactor
Africa airtime like banking all done via SMS
ww.mobiforge.com free book
www.mobilewebbook.com by Cameron
http://communities-dominate.b.ogs.com
http:metrics.admob.com
http://mobilephonedevelopment.com